PlayerUtilities

Functions

[Client] GetLocalPlayer()

[SERVER] GetServerPlayer(Mirror.NetworkConnectionToClient connection)

[SERVER/Client] GetPlayer(short playerId)

[SERVER/Client] SpawnRagdoll(Player ply, GameObject plyModel)

[SERVER/Client] SpawnRagdoll(Player ply, string ragdollName)

[SERVER/Client] SpawnHitboxes(Player ply, GameObject model, Dictionary<string,float> multipliers = null)

[Client] SetVoiceChat(string first, string second, bool canSpeakSecond)

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