PlayerUtilities
Functions
[Client] GetLocalPlayer()
[SERVER] GetServerPlayer(Mirror.NetworkConnectionToClient connection)
[SERVER/Client] GetPlayer(short playerId)
[SERVER/Client] SpawnRagdoll(Player ply, GameObject plyModel)
[SERVER/Client] SpawnRagdoll(Player ply, string ragdollName)
[SERVER/Client] SpawnHitboxes(Player ply, GameObject model, Dictionary<string,float> multipliers = null)
[Client] SetVoiceChat(string first, string second, bool canSpeakSecond)
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