Quick Start

Info

This documentation describes how to create plugin project, game classes and how to interact with game.

Overview

Folder structure, where to place resources, how sync with clients works you can find in page: Folder Structure Creating Plugin Solution, creating plugin information class and testing you can find in page: Creating Plugin Project Creating Player class you can find in page: Creating New Player Class Creating Item class you can find in page: Creating New Item Class Creating Room Event class you can find in page: Creating New Room Event Creating Additional Networked Classes, that can be used for interacting with clients from server you can find in page: Creating Additional Networked Class Creating Admin Panel Page class you can find in page: Creating New Admin Panel Menu Replacing Game Logic(Classes) and information about some limitations you can find in page: Replacing Game Logic Limitations and errors that you can find while creating and testing plugins you can find in page: Plugin Classes/Game Classes Limitations ID's of textures,materials, teams and etc you can find in group: ID's Game Classes, their methods, properties you can find in page: Game C# Classes

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